![]() If in doubt, check that the Trophy icon is still valid when loading a saved game. Therefore you cannot disable mods to reactivate eligibility if the savegame is already disqualified. ![]() This is not a mod.Īny game that is saved while there active mods enabled will be disqualified from eligibility for achievements. ![]() This may be a simple tool, or unlock certain features or change the way the game works.Īn asset is a Workshop subscription that adds an object such as a building, vehicle, prop or Cim skin that you may use in your cities. First you need to understand some basics.Ī mod is a scripted Workshop subscription that alters or adds a function to the base game. If i disable all "mods" from the content manager, will that be enough to enable achievements? Or do i also need to disable assets such as roundabouts and intersections from the workshop as well? I have a few mods such as the auto resolution, and unlock all 25 spaces. I did search for this already, but nothing was particulerly concise.īasically, i want to go for a few achievements.
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